The arrow will only be released when Fire is pressed, and the arrow will accurately fly according to the weapon sights. Alternatively, if Aim is used, the soldier will bring the bow up, pull the arrow back, and aim through the weapon's sights. This method of fire is very inaccurate, delayed, and the arrows will deviate partially off target. When Fire is used without aiming, the player's soldier will quickly bring the bow up, draw the arrow back, and immediately let it loose. Exact distance values for the sight pins depend on the arrow type being used, but in general the green pin is used for closer ranges, yellow for medium ones, and red for longer range shots.ĭue to it being a bow, the Phantom's method of fire is slightly different than the other firearms available in-game. The bow's sights have three distance pins with green, yellow, and red tritium tips. The weapon's third slot is for the equipped arrow type. The Phantom is permanently equipped with its fiber optic sights in its Optic slot and a counterbalance Stabilizer in the Accessory slot. The Phantom is an all-class weapon compound bow introduced in the Battlefield 4: Final Stand expansion listed in the Carbine weapon category.
Its short effective range shouldn't pose a problem for a true Phantom Operative.'
'The signature weapon of Phantom Program soldiers given to members who have completed their initiation.